package conf
// EAccess 权限
type EAccess int

const (
	EAccess本机调试 = EAccess(0)
	EAccess内网版本 = EAccess(1)
	EAccess外网版本 = EAccess(2)
)

// EAction 活动完成类型
type EAction int

const (
	EAction拥有武将 = EAction(1)
	EAction武将等级 = EAction(2)
	EAction道具兑换 = EAction(3)
)

// EActivityType 活动类型
type EActivityType int

const (
	EActivityType其他 = EActivityType(0)
	EActivityType打造装备活动 = EActivityType(1)
	EActivityType武神塔活动 = EActivityType(2)
	EActivityType征讨匪寇活动 = EActivityType(3)
	EActivityType攻城兵力消耗减半 = EActivityType(4)
	EActivityType交易所活动 = EActivityType(5)
)

// EAtkEffectType 攻击效果
type EAtkEffectType int

const (
	EAtkEffectType普通命中 = EAtkEffectType(0)
	EAtkEffectType暴击 = EAtkEffectType(1)
	EAtkEffectType格挡 = EAtkEffectType(2)
	EAtkEffectType暴击并格挡 = EAtkEffectType(3)
)

// EAttributeType 兵法类型
type EAttributeType int

const (
	EAttributeType攻击 = EAttributeType(1)
	EAttributeType兵力 = EAttributeType(2)
	EAttributeType城防 = EAttributeType(3)
)

// EAwardType 奖励类型
type EAwardType int

const (
	EAwardType元宝 = EAwardType(2)
	EAwardType金币 = EAwardType(20)
	EAwardType经验 = EAwardType(3)
	EAwardType武将经验 = EAwardType(33)
	EAwardType势力经验 = EAwardType(34)
	EAwardType银两 = EAwardType(1)
	EAwardType木材 = EAwardType(11)
	EAwardType铁矿 = EAwardType(13)
	EAwardType粮草 = EAwardType(15)
	EAwardType道具 = EAwardType(21)
	EAwardType武将 = EAwardType(22)
	EAwardType装备 = EAwardType(23)
	EAwardType绑定武将 = EAwardType(24)
	EAwardType体力 = EAwardType(8)
	EAwardType武神令 = EAwardType(6)
	EAwardType竞技次数 = EAwardType(9)
	EAwardType军务积分 = EAwardType(5)
	EAwardType声望 = EAwardType(30)
	EAwardType个人贡献 = EAwardType(31)
	EAwardType势力资金 = EAwardType(32)
	EAwardType势力金币 = EAwardType(36)
	EAwardType势力豪礼宝箱经验 = EAwardType(35)
	EAwardType武神积分 = EAwardType(61)
	EAwardType活跃度 = EAwardType(41)
	EAwardType功勋 = EAwardType(42)
	EAwardType匪寇次数 = EAwardType(91)
	EAwardType资源点次数 = EAwardType(92)
	EAwardType攻城集结次数 = EAwardType(93)
	EAwardType全兵种兵力 = EAwardType(100)
	EAwardType步兵兵力 = EAwardType(101)
	EAwardType骑兵兵力 = EAwardType(102)
	EAwardType弓兵兵力 = EAwardType(103)
	EAwardType城池均分金币 = EAwardType(200)
	EAwardType活动货币 = EAwardType(300)
)

// EBagLabel 道具的背包分类标签
type EBagLabel int

const (
	EBagLabel装备 = EBagLabel(1)
	EBagLabel道具 = EBagLabel(2)
	EBagLabel材料 = EBagLabel(3)
	EBagLabel经验 = EBagLabel(101)
	EBagLabel货币 = EBagLabel(104)
	EBagLabel资源 = EBagLabel(106)
	EBagLabel副本资源 = EBagLabel(110)
	EBagLabel竞技资源 = EBagLabel(112)
	EBagLabel武神塔资源 = EBagLabel(113)
	EBagLabel军务资源 = EBagLabel(114)
	EBagLabel势力资源 = EBagLabel(115)
	EBagLabel匪寇资源 = EBagLabel(117)
	EBagLabel资源点资源 = EBagLabel(118)
	EBagLabel兵力 = EBagLabel(200)
)

// EBuildingType 封地建筑类型
type EBuildingType int

const (
	EBuildingType商会 = EBuildingType(1102)
	EBuildingType交易所 = EBuildingType(1103)
	EBuildingType宴会厅 = EBuildingType(1104)
	EBuildingType剧情副本 = EBuildingType(1105)
	EBuildingType竞技场 = EBuildingType(1106)
	EBuildingType武神塔 = EBuildingType(1107)
	EBuildingType铸币厂 = EBuildingType(1201)
	EBuildingType铸币厂2 = EBuildingType(1211)
	EBuildingType铸币厂3 = EBuildingType(1221)
	EBuildingType农田 = EBuildingType(1202)
	EBuildingType农田2 = EBuildingType(1212)
	EBuildingType农田3 = EBuildingType(1222)
	EBuildingType伐木场 = EBuildingType(1203)
	EBuildingType伐木场2 = EBuildingType(1213)
	EBuildingType伐木场3 = EBuildingType(1223)
	EBuildingType铁矿场 = EBuildingType(1205)
	EBuildingType铁矿场2 = EBuildingType(1215)
	EBuildingType铁矿场3 = EBuildingType(1225)
	EBuildingType步兵营 = EBuildingType(1305)
	EBuildingType骑兵营 = EBuildingType(1306)
	EBuildingType弓兵营 = EBuildingType(1307)
	EBuildingType计策府 = EBuildingType(1308)
	EBuildingType要塞 = EBuildingType(1309)
	EBuildingType仓库 = EBuildingType(1301)
	EBuildingType工坊 = EBuildingType(1303)
	EBuildingType演武场 = EBuildingType(1304)
	EBuildingType府衙 = EBuildingType(2101)
	EBuildingType府库 = EBuildingType(2102)
	EBuildingType书院 = EBuildingType(2104)
	EBuildingType政务所 = EBuildingType(2105)
	EBuildingType军事所 = EBuildingType(2106)
	EBuildingType城墙 = EBuildingType(2202)
	EBuildingType箭塔 = EBuildingType(2204)
	EBuildingType守备营 = EBuildingType(2205)
	EBuildingType武神像 = EBuildingType(2206)
	EBuildingType珍宝阁 = EBuildingType(2207)
	EBuildingType人才府 = EBuildingType(1101)
	EBuildingType募兵所 = EBuildingType(1302)
	EBuildingType物资所 = EBuildingType(2103)
	EBuildingType战争大厅 = EBuildingType(2201)
	EBuildingType哨塔 = EBuildingType(2203)
)

// ECityScienceType 势力科技类型
type ECityScienceType int

const (
	ECityScienceType科技1 = ECityScienceType(101)
	ECityScienceType科技2 = ECityScienceType(102)
	ECityScienceType科技3 = ECityScienceType(103)
	ECityScienceType科技4 = ECityScienceType(104)
	ECityScienceType科技5 = ECityScienceType(105)
	ECityScienceType科技6 = ECityScienceType(106)
)

// ECityType 城池规模
type ECityType int

const (
	ECityType王城 = ECityType(0)
	ECityType郡城 = ECityType(1)
	ECityType县城 = ECityType(2)
)

// EConditionType 触发条件类型
type EConditionType int

const (
	EConditionType兑换获得神将 = EConditionType(1)
	EConditionType进化获得神将 = EConditionType(2)
	EConditionType强化成功 = EConditionType(3)
	EConditionType打造获得装备 = EConditionType(4)
	EConditionType道具获得物品 = EConditionType(5)
	EConditionType道具获得武将 = EConditionType(6)
	EConditionType道具获得装备 = EConditionType(7)
	EConditionType抽奖获得武将 = EConditionType(8)
	EConditionType城池战斗集结 = EConditionType(11)
)

// EDropLimitTime 时间周期
type EDropLimitTime int

const (
	EDropLimitTime日 = EDropLimitTime(1)
	EDropLimitTime周 = EDropLimitTime(2)
	EDropLimitTime月 = EDropLimitTime(3)
	EDropLimitTime季 = EDropLimitTime(4)
	EDropLimitTime年 = EDropLimitTime(5)
)

// EDropType 掉落类型
type EDropType int

const (
	EDropType固定掉落 = EDropType(0)
	EDropType独立掉落 = EDropType(1)
	EDropType抽取放回 = EDropType(2)
	EDropType抽取不放回 = EDropType(3)
)

// EEliteType 精英枚举
type EEliteType int

const (
	EEliteType随机 = EEliteType(0)
	EEliteType精英 = EEliteType(1)
	EEliteType非精英 = EEliteType(2)
)

// EEquipType 装备类型
type EEquipType int

const (
	EEquipType主角武器 = EEquipType(1)
	EEquipType主角铠甲 = EEquipType(2)
	EEquipType主角头盔 = EEquipType(3)
	EEquipType主角战靴 = EEquipType(4)
	EEquipType主角马鞍 = EEquipType(5)
	EEquipType主角军印 = EEquipType(6)
	EEquipType主角时装 = EEquipType(7)
	EEquipType武将武器 = EEquipType(11)
	EEquipType武将头盔 = EEquipType(12)
	EEquipType武将铠甲 = EEquipType(13)
	EEquipType武将战靴 = EEquipType(14)
	EEquipType神装武器 = EEquipType(81)
	EEquipType神装头盔 = EEquipType(82)
	EEquipType神装铠甲 = EEquipType(83)
	EEquipType神装战靴 = EEquipType(84)
)

// EFirstSysTech 初次系统教学
type EFirstSysTech int

const (
	EFirstSysTech武将培养 = EFirstSysTech(104)
	EFirstSysTech日常任务 = EFirstSysTech(105)
	EFirstSysTech好友对话 = EFirstSysTech(107)
	EFirstSysTech势力对话 = EFirstSysTech(108)
	EFirstSysTech军务对话 = EFirstSysTech(110)
)

// EForce 阵营
type EForce int

const (
	EForce魏 = EForce(1)
	EForce蜀 = EForce(2)
	EForce吴 = EForce(3)
	EForce群 = EForce(4)
)

// EGoodsType 交易所1目录备注
type EGoodsType int

const (
	EGoodsType武器 = EGoodsType(101)
	EGoodsType铠甲 = EGoodsType(102)
	EGoodsType头盔 = EGoodsType(103)
	EGoodsType战靴 = EGoodsType(104)
	EGoodsType武将 = EGoodsType(201)
	EGoodsType武将将魂 = EGoodsType(301)
	EGoodsType装备材料 = EGoodsType(401)
	EGoodsType神装材料 = EGoodsType(501)
	EGoodsType道具 = EGoodsType(601)
)

// EGoodsType2 交易所2目录备注
type EGoodsType2 int

const (
	EGoodsType2步将武器 = EGoodsType2(10101)
	EGoodsType2骑将武器 = EGoodsType2(10102)
	EGoodsType2弓将武器 = EGoodsType2(10103)
	EGoodsType2步将铠甲 = EGoodsType2(10201)
	EGoodsType2骑将铠甲 = EGoodsType2(10202)
	EGoodsType2弓将铠甲 = EGoodsType2(10203)
	EGoodsType2步将头盔 = EGoodsType2(10301)
	EGoodsType2骑将头盔 = EGoodsType2(10302)
	EGoodsType2弓将头盔 = EGoodsType2(10303)
	EGoodsType2步将战靴 = EGoodsType2(10401)
	EGoodsType2骑将战靴 = EGoodsType2(10402)
	EGoodsType2弓将战靴 = EGoodsType2(10403)
	EGoodsType2优秀武将 = EGoodsType2(50101)
	EGoodsType2稀有武将 = EGoodsType2(50102)
	EGoodsType2史诗武将 = EGoodsType2(50103)
	EGoodsType2传奇武将 = EGoodsType2(50104)
	EGoodsType2青铜 = EGoodsType2(70101)
	EGoodsType2乌金 = EGoodsType2(70102)
	EGoodsType2弓将秘传 = EGoodsType2(70103)
	EGoodsType2骑将秘传 = EGoodsType2(70104)
	EGoodsType2步将秘传 = EGoodsType2(70105)
	EGoodsType2上古陨金 = EGoodsType2(80101)
	EGoodsType2残缺的上古箭首 = EGoodsType2(80102)
	EGoodsType2残缺的上古长枪 = EGoodsType2(80103)
	EGoodsType2残缺的上古宝刀 = EGoodsType2(80104)
	EGoodsType2燧石 = EGoodsType2(90101)
	EGoodsType2锦囊 = EGoodsType2(90102)
)

// EIncidentType 事件类型
type EIncidentType int

const (
	EIncidentType直接事件 = EIncidentType(1)
	EIncidentType答题事件 = EIncidentType(2)
	EIncidentType战斗事件 = EIncidentType(3)
	EIncidentType资源事件 = EIncidentType(4)
)

// EItemType 物品分类
type EItemType int

const (
)

// ELivenessAction 活动完成类型
type ELivenessAction int

const (
	ELivenessAction登陆 = ELivenessAction(1)
	ELivenessAction日常 = ELivenessAction(2)
	ELivenessAction府衙 = ELivenessAction(3)
	ELivenessAction竞技 = ELivenessAction(4)
	ELivenessAction讨伐 = ELivenessAction(5)
)

// ELotteryType 事件类型
type ELotteryType int

const (
	ELotteryType神将兑换 = ELotteryType(1)
)

// EMoneyType 货币类型
type EMoneyType int

const (
	EMoneyType银两 = EMoneyType(1)
	EMoneyType元宝 = EMoneyType(2)
	EMoneyType金币 = EMoneyType(20)
	EMoneyType军务积分 = EMoneyType(5)
	EMoneyType个人贡献 = EMoneyType(31)
	EMoneyType声望 = EMoneyType(30)
	EMoneyType武神积分 = EMoneyType(61)
	EMoneyType活动货币 = EMoneyType(300)
)

// EOutBuffType 商店类型
type EOutBuffType int

const (
	EOutBuffType定值增加全部资源产量 = EOutBuffType(1100)
	EOutBuffType定值增加银两产量 = EOutBuffType(1101)
	EOutBuffType定值增加木材产量 = EOutBuffType(1102)
	EOutBuffType定值增加铁矿产量 = EOutBuffType(1104)
	EOutBuffType定值增加粮食产量 = EOutBuffType(1105)
	EOutBuffType比例增加全部资源产量 = EOutBuffType(1200)
	EOutBuffType比例增加银两产量 = EOutBuffType(1201)
	EOutBuffType比例增加木材产量 = EOutBuffType(1202)
	EOutBuffType比例增加铁矿产量 = EOutBuffType(1204)
	EOutBuffType比例增加粮食产量 = EOutBuffType(1205)
	EOutBuffType比例增加资源争夺银两产量 = EOutBuffType(1211)
	EOutBuffType比例增加资源争夺木材产量 = EOutBuffType(1212)
	EOutBuffType比例增加资源争夺铁矿产量 = EOutBuffType(1214)
	EOutBuffType比例增加资源争夺粮食产量 = EOutBuffType(1215)
	EOutBuffType定值增加仓库木材储量 = EOutBuffType(1302)
	EOutBuffType定值增加仓库铁矿储量 = EOutBuffType(1304)
	EOutBuffType定值增加仓库粮食储量 = EOutBuffType(1305)
	EOutBuffType比例增加全局经验获取 = EOutBuffType(2011)
	EOutBuffType比例增加主线副本经验获取 = EOutBuffType(2012)
	EOutBuffType比例增加主线副本武将经验获取 = EOutBuffType(2013)
	EOutBuffType减少剧情体力恢复间隔 = EOutBuffType(2021)
	EOutBuffType比例减少建筑建造时间 = EOutBuffType(2031)
	EOutBuffType比例减少建筑建造消耗 = EOutBuffType(2032)
	EOutBuffType比例减少募兵时间 = EOutBuffType(2041)
	EOutBuffType比例减少步兵募兵时间 = EOutBuffType(2042)
	EOutBuffType比例减少骑兵募兵时间 = EOutBuffType(2043)
	EOutBuffType比例减少弓兵募兵时间 = EOutBuffType(2044)
	EOutBuffType比例减少研究消耗时间 = EOutBuffType(2050)
	EOutBuffType在战斗中获取指定ID的BUFF = EOutBuffType(3001)
	EOutBuffType全局定值增加攻击 = EOutBuffType(4001)
	EOutBuffType全局定值增加防御 = EOutBuffType(4002)
	EOutBuffType全局定值增加谋略 = EOutBuffType(4003)
	EOutBuffType步兵攻击 = EOutBuffType(4101)
	EOutBuffType步兵防御 = EOutBuffType(4102)
	EOutBuffType步兵谋略 = EOutBuffType(4103)
	EOutBuffType步兵兵力 = EOutBuffType(4104)
	EOutBuffType骑兵攻击 = EOutBuffType(4201)
	EOutBuffType骑兵防御 = EOutBuffType(4202)
	EOutBuffType骑兵谋略 = EOutBuffType(4203)
	EOutBuffType骑兵兵力 = EOutBuffType(4204)
	EOutBuffType弓兵攻击 = EOutBuffType(4301)
	EOutBuffType弓兵防御 = EOutBuffType(4302)
	EOutBuffType弓兵谋略 = EOutBuffType(4303)
	EOutBuffType弓兵兵力 = EOutBuffType(4304)
	EOutBuffType步兵攻击百分比 = EOutBuffType(5101)
	EOutBuffType步兵防御百分比 = EOutBuffType(5102)
	EOutBuffType步兵谋略百分比 = EOutBuffType(5103)
	EOutBuffType步兵兵力百分比 = EOutBuffType(5104)
	EOutBuffType步兵士兵攻击百分比 = EOutBuffType(5105)
	EOutBuffType步兵士兵血量百分比 = EOutBuffType(5106)
	EOutBuffType步兵谋略增伤 = EOutBuffType(5107)
	EOutBuffType骑兵攻击百分比 = EOutBuffType(5201)
	EOutBuffType骑兵防御百分比 = EOutBuffType(5202)
	EOutBuffType骑兵谋略百分比 = EOutBuffType(5203)
	EOutBuffType骑兵兵力百分比 = EOutBuffType(5204)
	EOutBuffType骑兵士兵攻击百分比 = EOutBuffType(5205)
	EOutBuffType骑兵士兵血量百分比 = EOutBuffType(5206)
	EOutBuffType骑兵谋略增伤 = EOutBuffType(5207)
	EOutBuffType弓兵攻击百分比 = EOutBuffType(5301)
	EOutBuffType弓兵防御百分比 = EOutBuffType(5302)
	EOutBuffType弓兵谋略百分比 = EOutBuffType(5303)
	EOutBuffType弓兵兵力百分比 = EOutBuffType(5304)
	EOutBuffType弓兵士兵攻击百分比 = EOutBuffType(5305)
	EOutBuffType弓兵士兵血量百分比 = EOutBuffType(5306)
	EOutBuffType弓兵谋略增伤 = EOutBuffType(5307)
)

// EPassiveType 技能效果
type EPassiveType int

const (
	EPassiveType兵力 = EPassiveType(100)
	EPassiveType攻击 = EPassiveType(101)
	EPassiveType防御 = EPassiveType(102)
	EPassiveType谋略 = EPassiveType(103)
	EPassiveType攻城 = EPassiveType(104)
	EPassiveType攻速 = EPassiveType(105)
	EPassiveType移速 = EPassiveType(106)
	EPassiveType攻距 = EPassiveType(107)
	EPassiveType负重 = EPassiveType(108)
	EPassiveType攻速百分比 = EPassiveType(115)
	EPassiveType移速百分比 = EPassiveType(116)
	EPassiveType攻距百分比 = EPassiveType(117)
	EPassiveType步兵攻击百分比 = EPassiveType(140)
	EPassiveType步兵防御百分比 = EPassiveType(141)
	EPassiveType步兵谋略百分比 = EPassiveType(142)
	EPassiveType步兵兵力百分比 = EPassiveType(143)
	EPassiveType步兵士兵攻击百分比 = EPassiveType(144)
	EPassiveType步兵士兵血量百分比 = EPassiveType(145)
	EPassiveType步兵谋略增伤 = EPassiveType(146)
	EPassiveType骑兵攻击百分比 = EPassiveType(150)
	EPassiveType骑兵防御百分比 = EPassiveType(151)
	EPassiveType骑兵谋略百分比 = EPassiveType(152)
	EPassiveType骑兵兵力百分比 = EPassiveType(153)
	EPassiveType骑兵士兵攻击百分比 = EPassiveType(154)
	EPassiveType骑兵士兵血量百分比 = EPassiveType(155)
	EPassiveType骑兵谋略增伤 = EPassiveType(156)
	EPassiveType弓兵攻击百分比 = EPassiveType(160)
	EPassiveType弓兵防御百分比 = EPassiveType(161)
	EPassiveType弓兵谋略百分比 = EPassiveType(162)
	EPassiveType弓兵兵力百分比 = EPassiveType(163)
	EPassiveType弓兵士兵攻击百分比 = EPassiveType(164)
	EPassiveType弓兵士兵血量百分比 = EPassiveType(165)
	EPassiveType弓兵谋略增伤 = EPassiveType(166)
	EPassiveType出场怒气 = EPassiveType(131)
	EPassiveType怒气恢复 = EPassiveType(132)
	EPassiveType命中 = EPassiveType(201)
	EPassiveType抵抗 = EPassiveType(202)
	EPassiveType暴击 = EPassiveType(203)
	EPassiveType韧性 = EPassiveType(204)
	EPassiveType破击 = EPassiveType(205)
	EPassiveType格挡 = EPassiveType(206)
	EPassiveType暴伤 = EPassiveType(211)
	EPassiveType格免 = EPassiveType(212)
	EPassiveType士兵攻击 = EPassiveType(301)
	EPassiveType士兵血量 = EPassiveType(302)
	EPassiveType士兵攻击百分比 = EPassiveType(311)
	EPassiveType士兵血量百分比 = EPassiveType(312)
	EPassiveType对步兵伤害 = EPassiveType(411)
	EPassiveType对骑兵伤害 = EPassiveType(412)
	EPassiveType对弓兵伤害 = EPassiveType(413)
	EPassiveType对城伤害 = EPassiveType(414)
	EPassiveType受步兵伤害 = EPassiveType(421)
	EPassiveType受骑兵伤害 = EPassiveType(422)
	EPassiveType受弓兵伤害 = EPassiveType(423)
	EPassiveType受城伤害 = EPassiveType(424)
	EPassiveType普攻增伤 = EPassiveType(501)
	EPassiveType战法增伤 = EPassiveType(502)
	EPassiveType谋略增伤 = EPassiveType(503)
	EPassiveType攻城增伤 = EPassiveType(504)
	EPassiveType治疗效果 = EPassiveType(505)
	EPassiveType持续伤害 = EPassiveType(506)
	EPassiveType仓库储量 = EPassiveType(601)
	EPassiveType银两产量 = EPassiveType(610)
	EPassiveType银两容量 = EPassiveType(611)
	EPassiveType粮食产量 = EPassiveType(620)
	EPassiveType粮食容量 = EPassiveType(621)
	EPassiveType木材产量 = EPassiveType(630)
	EPassiveType木材容量 = EPassiveType(631)
	EPassiveType铁矿产量 = EPassiveType(640)
	EPassiveType铁矿容量 = EPassiveType(641)
)

// EQuality 物品品质
type EQuality int

const (
	EQuality普通 = EQuality(1)
	EQuality优秀 = EQuality(2)
	EQuality稀有 = EQuality(3)
	EQuality史诗 = EQuality(4)
	EQuality传奇 = EQuality(5)
	EQuality神话 = EQuality(6)
)

// ERechargeType 充值类型
type ERechargeType int

const (
	ERechargeType充值获得会员卡 = ERechargeType(100)
	ERechargeType充值获得月卡 = ERechargeType(200)
	ERechargeType充值获得基金 = ERechargeType(300)
	ERechargeType充值获得元宝 = ERechargeType(400)
	ERechargeType充值获得每月礼包 = ERechargeType(500)
)

// EScienceType 兵法类型
type EScienceType int

const (
	EScienceType基础步兵攻击 = EScienceType(101)
	EScienceType基础步兵生命 = EScienceType(102)
	EScienceType基础骑兵攻击 = EScienceType(103)
	EScienceType基础骑兵生命 = EScienceType(104)
	EScienceType基础弓兵攻击 = EScienceType(105)
	EScienceType基础弓兵生命 = EScienceType(106)
	EScienceType基础全军兵力 = EScienceType(107)
	EScienceType步将攻击 = EScienceType(108)
	EScienceType步将防御 = EScienceType(109)
	EScienceType步将谋略 = EScienceType(110)
	EScienceType骑将攻击 = EScienceType(111)
	EScienceType骑将防御 = EScienceType(112)
	EScienceType骑将谋略 = EScienceType(113)
	EScienceType弓将攻击 = EScienceType(114)
	EScienceType弓将防御 = EScienceType(115)
	EScienceType弓将谋略 = EScienceType(116)
	EScienceType基础谋略伤害 = EScienceType(117)
	EScienceType高级步兵攻击 = EScienceType(201)
	EScienceType高级步兵生命 = EScienceType(202)
	EScienceType高级骑兵攻击 = EScienceType(203)
	EScienceType高级骑兵生命 = EScienceType(204)
	EScienceType高级弓兵攻击 = EScienceType(205)
	EScienceType高级弓兵生命 = EScienceType(206)
	EScienceType高级全军兵力 = EScienceType(207)
	EScienceType步将攻城 = EScienceType(208)
	EScienceType步兵克制 = EScienceType(209)
	EScienceType步兵被克 = EScienceType(210)
	EScienceType骑将攻城 = EScienceType(211)
	EScienceType骑兵克制 = EScienceType(212)
	EScienceType骑兵被克 = EScienceType(213)
	EScienceType弓将攻城 = EScienceType(214)
	EScienceType弓兵克制 = EScienceType(215)
	EScienceType弓兵被克 = EScienceType(216)
	EScienceType高级谋略伤害 = EScienceType(217)
	EScienceType粮食产量1 = EScienceType(301)
	EScienceType粮食储量1 = EScienceType(302)
	EScienceType木材产量1 = EScienceType(303)
	EScienceType木材储量1 = EScienceType(304)
	EScienceType铁矿产量1 = EScienceType(305)
	EScienceType铁矿储量1 = EScienceType(306)
	EScienceType银两产量1 = EScienceType(307)
	EScienceType银两储量1 = EScienceType(308)
	EScienceType仓库容量1 = EScienceType(309)
	EScienceType粮食产量2 = EScienceType(310)
	EScienceType粮食容量1 = EScienceType(311)
	EScienceType木材产量2 = EScienceType(312)
	EScienceType木材容量1 = EScienceType(313)
	EScienceType铁矿产量2 = EScienceType(314)
	EScienceType铁矿容量1 = EScienceType(315)
	EScienceType银两产量2 = EScienceType(316)
	EScienceType银两储量2 = EScienceType(317)
	EScienceType仓库容量2 = EScienceType(318)
	EScienceType粮食产量3 = EScienceType(319)
	EScienceType木材产量3 = EScienceType(320)
	EScienceType铁矿产量3 = EScienceType(321)
	EScienceType银两产量3 = EScienceType(322)
)

// EServerPlatform 服务器运营平台
type EServerPlatform int

const (
	EServerPlatform开发 = EServerPlatform(0)
	EServerPlatform内网测试 = EServerPlatform(1)
	EServerPlatform测试 = EServerPlatform(2)
	EServerPlatform鲸旗 = EServerPlatform(10)
	EServerPlatform鲸旗九游 = EServerPlatform(11)
)

// EServerStatus 服务器状态
type EServerStatus int

const (
	EServerStatus良好 = EServerStatus(0)
	EServerStatus火爆 = EServerStatus(1)
)

// EServerType 服务器类型
type EServerType int

const (
	EServerType客户端 = EServerType(0)
	EServerType充值 = EServerType(1)
	EServerType登录 = EServerType(2)
	EServerType中心 = EServerType(3)
	EServerType游戏 = EServerType(20)
	EServerType战斗 = EServerType(30)
	EServerType后台工具 = EServerType(100)
	EServerType服务器工具服务器端 = EServerType(999)
)

// EShopQuickType 快捷购买类型
type EShopQuickType int

const (
	EShopQuickType体力 = EShopQuickType(1)
	EShopQuickType挑战令牌 = EShopQuickType(2)
)

// EShopResetMode 商城重置类型
type EShopResetMode int

const (
	EShopResetMode无重置 = EShopResetMode(-1)
	EShopResetMode日重置 = EShopResetMode(1)
	EShopResetMode周重置 = EShopResetMode(2)
)

// EShopType 商店类型
type EShopType int

const (
	EShopType元宝商城 = EShopType(1)
	EShopType竞技商城 = EShopType(2)
	EShopType军务商城 = EShopType(3)
	EShopType武神商城 = EShopType(4)
)

// ESkillType 技能大类
type ESkillType int

const (
	ESkillType主角主动技能 = ESkillType(11)
	ESkillType主角光环技能 = ESkillType(12)
	ESkillType主角被动技能 = ESkillType(13)
	ESkillType武将触发技能 = ESkillType(21)
	ESkillType武将被动技能 = ESkillType(22)
)

// ETalentType 天赋类型
type ETalentType int

const (
	ETalentType攻击强化 = ETalentType(101)
	ETalentType兵力强化 = ETalentType(201)
	ETalentType城防强化 = ETalentType(301)
)

// ETaskAction 任务目标
type ETaskAction int

const (
	ETaskAction主角等级 = ETaskAction(1)
	ETaskAction建筑等级 = ETaskAction(2)
	ETaskAction武将等级 = ETaskAction(3)
	ETaskAction装备强化等级 = ETaskAction(4)
	ETaskAction穿戴装备 = ETaskAction(5)
	ETaskAction通关主线副本 = ETaskAction(6)
	ETaskAction全建筑等级 = ETaskAction(7)
	ETaskAction完成主线任务 = ETaskAction(8)
	ETaskAction通关武神塔 = ETaskAction(9)
	ETaskAction武将技能等级 = ETaskAction(10)
	ETaskAction收集星级武将 = ETaskAction(11)
	ETaskAction科技等级 = ETaskAction(12)
	ETaskAction当前好友数量 = ETaskAction(13)
	ETaskAction竞技场最高排名 = ETaskAction(14)
	ETaskAction连续登录天数 = ETaskAction(15)
	ETaskAction爵位等级 = ETaskAction(16)
	ETaskAction势力等级 = ETaskAction(17)
	ETaskAction势力科技 = ETaskAction(18)
	ETaskAction指定科技等级 = ETaskAction(19)
	ETaskAction当前占领城池 = ETaskAction(20)
	ETaskAction武将收集 = ETaskAction(21)
	ETaskAction武将强化等级 = ETaskAction(22)
	ETaskAction指定武将技能 = ETaskAction(23)
	ETaskAction全套装备强化 = ETaskAction(24)
	ETaskAction单个技能等级 = ETaskAction(25)
	ETaskAction加入势力达成 = ETaskAction(26)
	ETaskAction完成当前每日 = ETaskAction(27)
	ETaskAction完成章节 = ETaskAction(28)
	ETaskAction是否拥有月卡 = ETaskAction(29)
	ETaskAction资源抢夺 = ETaskAction(150)
	ETaskAction收集资源 = ETaskAction(151)
	ETaskAction装备强化次数 = ETaskAction(152)
	ETaskAction完成军务 = ETaskAction(153)
	ETaskAction参加竞技场 = ETaskAction(154)
	ETaskAction指定制作 = ETaskAction(155)
	ETaskAction制作数量 = ETaskAction(156)
	ETaskAction装备指定装备 = ETaskAction(157)
	ETaskAction消耗指定资源 = ETaskAction(158)
	ETaskAction任意主线副本 = ETaskAction(159)
	ETaskAction累计每日 = ETaskAction(160)
	ETaskAction武将技能 = ETaskAction(161)
	ETaskAction武将强化 = ETaskAction(162)
	ETaskAction武将洗练 = ETaskAction(163)
	ETaskAction武将进阶 = ETaskAction(164)
	ETaskAction科技研究 = ETaskAction(165)
	ETaskAction挑战武神塔 = ETaskAction(166)
	ETaskAction武将宴请 = ETaskAction(167)
	ETaskAction步兵招募 = ETaskAction(168)
	ETaskAction骑兵招募 = ETaskAction(169)
	ETaskAction弓兵招募 = ETaskAction(170)
	ETaskAction士兵招募 = ETaskAction(171)
	ETaskAction武将升级 = ETaskAction(172)
	ETaskAction赠送体力 = ETaskAction(173)
	ETaskAction势力捐献 = ETaskAction(174)
	ETaskAction势力攻城 = ETaskAction(175)
	ETaskAction势力器械 = ETaskAction(176)
	ETaskAction势力建筑 = ETaskAction(177)
	ETaskAction累计每日势力 = ETaskAction(178)
	ETaskAction军务派遣 = ETaskAction(179)
	ETaskAction征讨匪寇 = ETaskAction(180)
	ETaskAction佩戴装备 = ETaskAction(181)
	ETaskAction申请好友 = ETaskAction(182)
	ETaskAction弓兵招募数量 = ETaskAction(183)
	ETaskAction骑兵招募数量 = ETaskAction(184)
	ETaskAction步兵招募数量 = ETaskAction(185)
	ETaskAction武器打造 = ETaskAction(186)
	ETaskAction铠甲打造 = ETaskAction(187)
	ETaskAction头盔打造 = ETaskAction(188)
	ETaskAction战靴打造 = ETaskAction(189)
	ETaskAction武器强化 = ETaskAction(190)
	ETaskAction铠甲强化 = ETaskAction(191)
	ETaskAction头盔强化 = ETaskAction(192)
	ETaskAction战靴强化 = ETaskAction(193)
	ETaskAction消耗指定道具 = ETaskAction(194)
	ETaskAction累计交易所购买 = ETaskAction(300)
	ETaskAction累计交易所上架 = ETaskAction(301)
	ETaskAction累计步兵招募 = ETaskAction(302)
	ETaskAction累计骑兵招募 = ETaskAction(303)
	ETaskAction累计弓兵招募 = ETaskAction(304)
	ETaskAction累计士兵招募 = ETaskAction(305)
	ETaskAction累计武将宴请 = ETaskAction(306)
	ETaskAction累计宴请稀有武将 = ETaskAction(307)
	ETaskAction累计征讨匪寇 = ETaskAction(308)
	ETaskAction累计挑战武神塔 = ETaskAction(309)
	ETaskAction累计占领采集资源 = ETaskAction(310)
	ETaskAction竞技场累计胜场 = ETaskAction(311)
	ETaskAction竞技场累计败场 = ETaskAction(312)
	ETaskAction累计打造稀有装备 = ETaskAction(313)
	ETaskAction累计打造装备 = ETaskAction(314)
	ETaskAction累计强化装备 = ETaskAction(315)
	ETaskAction累计强化失败 = ETaskAction(316)
	ETaskAction累计分解装备 = ETaskAction(317)
	ETaskAction累计完成军务 = ETaskAction(318)
	ETaskAction累计登录天数 = ETaskAction(319)
	ETaskAction累计赠送体力 = ETaskAction(320)
	ETaskAction累计完成周军务 = ETaskAction(321)
	ETaskAction累计参加攻城 = ETaskAction(322)
	ETaskAction累计攻打势力BOSS = ETaskAction(323)
	ETaskAction累计赠送花朵 = ETaskAction(324)
	ETaskAction累计势力捐献 = ETaskAction(325)
	ETaskAction累计势力建筑建造 = ETaskAction(326)
	ETaskAction累计武将进阶 = ETaskAction(327)
	ETaskAction累计武将强化 = ETaskAction(328)
	ETaskAction累计武将洗练 = ETaskAction(329)
	ETaskAction累计武将升星 = ETaskAction(330)
	ETaskAction累计完成每日任务 = ETaskAction(331)
	ETaskAction累计资源抢夺 = ETaskAction(332)
	ETaskAction累计科技研究 = ETaskAction(333)
	ETaskAction累计收集粮草 = ETaskAction(334)
	ETaskAction累计收集木材 = ETaskAction(335)
	ETaskAction累计收集铁矿 = ETaskAction(336)
	ETaskAction累计收集银币 = ETaskAction(337)
	ETaskAction累计征讨稀有匪寇 = ETaskAction(338)
	ETaskAction累计武将升级 = ETaskAction(339)
	ETaskAction累计好友申请 = ETaskAction(340)
	ETaskAction累计交易所上架或购买 = ETaskAction(500)
)

// EUseEffect 道具使用效果
type EUseEffect int

const (
	EUseEffect武将经验书 = EUseEffect(21)
	EUseEffect攻击丹 = EUseEffect(23)
	EUseEffect防御丹 = EUseEffect(24)
	EUseEffect谋略丹 = EUseEffect(25)
	EUseEffect攻城丹 = EUseEffect(26)
	EUseEffect通用加速道具 = EUseEffect(31)
	EUseEffect募兵加速道具 = EUseEffect(32)
	EUseEffect研究加速道具 = EUseEffect(33)
	EUseEffect出征令 = EUseEffect(100)
	EUseEffect绑定游戏币 = EUseEffect(101)
	EUseEffect绑定木材 = EUseEffect(111)
	EUseEffect绑定石料 = EUseEffect(112)
	EUseEffect绑定铁矿 = EUseEffect(113)
	EUseEffect绑定布匹 = EUseEffect(114)
	EUseEffect绑定粮草 = EUseEffect(115)
	EUseEffect银两 = EUseEffect(201)
	EUseEffect木材 = EUseEffect(211)
	EUseEffect石料 = EUseEffect(212)
	EUseEffect铁矿 = EUseEffect(213)
	EUseEffect布匹 = EUseEffect(214)
	EUseEffect粮草 = EUseEffect(215)
	EUseEffect宝箱 = EUseEffect(300)
	EUseEffect武将宝箱 = EUseEffect(301)
	EUseEffect装备宝箱 = EUseEffect(302)
	EUseEffect主角技能书碎片 = EUseEffect(411)
	EUseEffect武将技能书碎片 = EUseEffect(429)
	EUseEffect元宝 = EUseEffect(502)
	EUseEffect金币 = EUseEffect(520)
	EUseEffect玩家经验 = EUseEffect(503)
	EUseEffect势力经验 = EUseEffect(534)
	EUseEffect体力 = EUseEffect(508)
	EUseEffect武神令 = EUseEffect(506)
	EUseEffect竞技次数 = EUseEffect(509)
	EUseEffect军务积分 = EUseEffect(505)
	EUseEffect声望 = EUseEffect(530)
	EUseEffect个人贡献 = EUseEffect(531)
	EUseEffect势力资金 = EUseEffect(532)
	EUseEffect武神积分 = EUseEffect(561)
	EUseEffect活跃度 = EUseEffect(541)
	EUseEffect功勋 = EUseEffect(542)
	EUseEffect匪寇次数 = EUseEffect(591)
	EUseEffect资源点次数 = EUseEffect(592)
	EUseEffect攻城集结次数 = EUseEffect(593)
	EUseEffect全兵种兵力 = EUseEffect(600)
	EUseEffect步兵兵力 = EUseEffect(601)
	EUseEffect骑兵兵力 = EUseEffect(602)
	EUseEffect弓兵兵力 = EUseEffect(603)
	EUseEffect城池均分金币 = EUseEffect(700)
	EUseEffect会员卡 = EUseEffect(801)
	EUseEffect月卡 = EUseEffect(802)
	EUseEffect随机迁城令 = EUseEffect(901)
	EUseEffect固定迁城令 = EUseEffect(902)
)

// EWakeDataType 觉醒属性类型
type EWakeDataType int

const (
	EWakeDataType攻击 = EWakeDataType(1)
	EWakeDataType防御 = EWakeDataType(2)
	EWakeDataType谋略 = EWakeDataType(3)
)

// EWarriorJobType 武将职业类型
type EWarriorJobType int

const (
	EWarriorJobType无 = EWarriorJobType(0)
	EWarriorJobType步兵 = EWarriorJobType(1)
	EWarriorJobType骑兵 = EWarriorJobType(2)
	EWarriorJobType弓兵 = EWarriorJobType(3)
	EWarriorJobType攻城 = EWarriorJobType(4)
	EWarriorJobType全兵种 = EWarriorJobType(9)
)

// EGlobalId EGlobalId
type EGlobalId int

const (
	EGlobalId账号长度最小 = EGlobalId(1)
	EGlobalId账号长度最大 = EGlobalId(2)
	EGlobalId密码长度最小 = EGlobalId(3)
	EGlobalId密码长度最大 = EGlobalId(4)
	EGlobalId昵称长度最小 = EGlobalId(5)
	EGlobalId昵称长度最大 = EGlobalId(6)
	EGlobalId默认英雄列表 = EGlobalId(8)
	EGlobalId最大突破等级 = EGlobalId(10)
	EGlobalId最大星级 = EGlobalId(11)
	EGlobalId最大重铸等级 = EGlobalId(12)
	EGlobalId防御系数 = EGlobalId(14)
	EGlobalId闪避系数 = EGlobalId(15)
	EGlobalId王者系数 = EGlobalId(16)
	EGlobalId普攻系数1 = EGlobalId(17)
	EGlobalId普攻系数2 = EGlobalId(18)
	EGlobalId先攻增加暴击伤害系数 = EGlobalId(19)
	EGlobalId闪避增加恢复效果系数 = EGlobalId(20)
	EGlobalId最小伤害值 = EGlobalId(21)
	EGlobalId抽卡积分上限 = EGlobalId(23)
	EGlobalId抽卡积分赠送道具 = EGlobalId(24)
)

// EMailText EMailText
type EMailText int

const (
	EMailText发送者系统 = EMailText(1)
	EMailText红包标题 = EMailText(4)
	EMailText红包1 = EMailText(5)
	EMailText红包2 = EMailText(6)
	EMailText红包3 = EMailText(7)
	EMailText红包4 = EMailText(8)
	EMailText红包5 = EMailText(9)
	EMailText拍卖行成交 = EMailText(11)
	EMailText拍卖行交易时间 = EMailText(12)
	EMailText拍卖行物品名称 = EMailText(13)
	EMailText拍卖行交易数量 = EMailText(14)
	EMailText拍卖行交易总价 = EMailText(15)
	EMailText拍卖行成交税 = EMailText(16)
	EMailText长安夺宝战报 = EMailText(18)
	EMailText长安夺宝幸运奖励 = EMailText(19)
	EMailText长安夺宝活动奖励 = EMailText(20)
	EMailText长安夺宝1 = EMailText(22)
	EMailText长安夺宝2 = EMailText(23)
	EMailText长安夺宝3 = EMailText(24)
	EMailText长安夺宝4 = EMailText(25)
	EMailText长安夺宝5 = EMailText(26)
	EMailText交易挂买成交 = EMailText(29)
	EMailText交易挂卖成交 = EMailText(30)
	EMailText交易买入成交 = EMailText(31)
	EMailText交易卖出成交 = EMailText(32)
	EMailText交易撤销 = EMailText(33)
	EMailText商会交易时间 = EMailText(34)
	EMailText商会交易数量 = EMailText(35)
	EMailText商会交易单价 = EMailText(36)
	EMailText商会交易总价 = EMailText(37)
	EMailText商会交易税 = EMailText(38)
	EMailText诸侯发放俸禄 = EMailText(42)
	EMailText诸侯发放俸禄1 = EMailText(43)
	EMailText诸侯发放俸禄2 = EMailText(44)
	EMailText竞技场排名奖励 = EMailText(47)
	EMailText竞技场每日奖励 = EMailText(48)
	EMailText竞技场每周奖励 = EMailText(49)
	EMailText竞技场时间 = EMailText(50)
	EMailText竞技场名次 = EMailText(51)
	EMailText讨伐黄巾终结奖励 = EMailText(55)
	EMailText讨伐黄巾胜利奖励 = EMailText(56)
	EMailText讨伐黄巾战斗奖励 = EMailText(57)
	EMailText讨伐黄巾1 = EMailText(58)
	EMailText讨伐黄巾2 = EMailText(59)
	EMailText讨伐黄巾3 = EMailText(60)
	EMailText讨伐黄巾4 = EMailText(61)
	EMailText讨伐黄巾5 = EMailText(62)
	EMailText讨伐黄巾6 = EMailText(63)
	EMailText资源采集标题 = EMailText(67)
	EMailText资源采集1 = EMailText(68)
	EMailText资源采集2 = EMailText(69)
	EMailText资源采集3 = EMailText(70)
	EMailText资源采集4 = EMailText(71)
	EMailText演武每日奖励发送者 = EMailText(74)
	EMailText演武每日奖励标题 = EMailText(75)
	EMailText演武每周奖励标题 = EMailText(76)
	EMailText演武每日奖励正文 = EMailText(77)
	EMailText演武每周奖励正文 = EMailText(78)
	EMailText征讨匪寇战报标题 = EMailText(82)
	EMailText征讨匪寇战报1 = EMailText(83)
	EMailText征讨匪寇战报2 = EMailText(84)
	EMailText势力活跃诸侯宝箱 = EMailText(89)
	EMailText势力活跃太守宝箱 = EMailText(90)
	EMailText势力活跃成员宝箱 = EMailText(91)
	EMailText势力活跃正文 = EMailText(92)
	EMailText郡城排名奖励标题 = EMailText(97)
	EMailText郡城排名奖励正文 = EMailText(98)
	EMailText首次攻占城池奖励标题 = EMailText(101)
	EMailText首次攻占城池奖励正文 = EMailText(102)
	EMailText流亡军战报标题 = EMailText(106)
	EMailText流亡军战报发送者 = EMailText(107)
	EMailText流亡军侦查发送者 = EMailText(108)
	EMailText流亡军被侦查标题 = EMailText(109)
	EMailText流亡军侦查失败标题 = EMailText(110)
	EMailText流亡军侦查成功标题 = EMailText(111)
)

// EProtocolResult EProtocolResult
type EProtocolResult int

const (
	EProtocolResult成功 = EProtocolResult(0)
	EProtocolResult失败 = EProtocolResult(1)
	EProtocolResult异常 = EProtocolResult(2)
	EProtocolResult服务器异常 = EProtocolResult(10)
	EProtocolResult服务器数据库异常 = EProtocolResult(11)
	EProtocolResult服务器配置文件异常 = EProtocolResult(12)
	EProtocolResult游戏服务器未开启 = EProtocolResult(13)
	EProtocolResult平台数据库异常 = EProtocolResult(14)
	EProtocolResult平台账号不存在 = EProtocolResult(15)
	EProtocolResult错误的平台参数 = EProtocolResult(16)
	EProtocolResult平台类型错误 = EProtocolResult(17)
	EProtocolResult平台验证失败 = EProtocolResult(18)
	EProtocolResult平台登录失败 = EProtocolResult(19)
	EProtocolResult服务器拥挤 = EProtocolResult(20)
	EProtocolResult服务器维护中 = EProtocolResult(21)
	EProtocolResult登陆受限 = EProtocolResult(22)
	EProtocolResult账号被封禁 = EProtocolResult(23)
	EProtocolResult玩家被封禁 = EProtocolResult(24)
	EProtocolResult玩家被禁言 = EProtocolResult(25)
	EProtocolResult游戏版本不一致 = EProtocolResult(26)
	EProtocolResult服务器数据计算中 = EProtocolResult(27)
	EProtocolResult管理员登陆账号错误 = EProtocolResult(50)
	EProtocolResult管理员登陆密码错误 = EProtocolResult(51)
	EProtocolResult管理员登陆账号已在线 = EProtocolResult(52)
	EProtocolResult请先登录管理员账号 = EProtocolResult(53)
	EProtocolResult错误的修改类型 = EProtocolResult(54)
	EProtocolResult错误的修改参数 = EProtocolResult(55)
	EProtocolResult返回管理员数据错误 = EProtocolResult(56)
	EProtocolResult玩家不存在 = EProtocolResult(57)
	EProtocolResult发送邮件失败 = EProtocolResult(58)
	EProtocolResult玩家不在线 = EProtocolResult(59)
	EProtocolResult修改数据失败 = EProtocolResult(60)
	EProtocolResult调试指令错误 = EProtocolResult(61)
	EProtocolResult玩家已经被注册 = EProtocolResult(70)
	EProtocolResult账号不存在 = EProtocolResult(71)
	EProtocolResult密码错误 = EProtocolResult(72)
	EProtocolResult验证错误请重新登陆 = EProtocolResult(73)
	EProtocolResult无玩家数据请创建角色 = EProtocolResult(74)
	EProtocolResult名字已经被使用 = EProtocolResult(75)
	EProtocolResult账号长度不符 = EProtocolResult(76)
	EProtocolResult密码长度不符 = EProtocolResult(77)
	EProtocolResult名字长度不符 = EProtocolResult(78)
	EProtocolResult名字长度太短 = EProtocolResult(79)
	EProtocolResult名字长度太长 = EProtocolResult(80)
	EProtocolResult名字含有不合法或者不雅字符 = EProtocolResult(81)
	EProtocolResult类型错误 = EProtocolResult(83)
	EProtocolResult文本为空 = EProtocolResult(84)
	EProtocolResult文本太长 = EProtocolResult(85)
	EProtocolResult数据为空 = EProtocolResult(86)
	EProtocolResult图片数据太大 = EProtocolResult(87)
	EProtocolResult语音数据太大 = EProtocolResult(88)
	EProtocolResult列表为空 = EProtocolResult(89)
	EProtocolResultID错误 = EProtocolResult(100)
	EProtocolResult配置ID错误 = EProtocolResult(101)
	EProtocolResult对象ID错误 = EProtocolResult(102)
	EProtocolResult府ID错误 = EProtocolResult(103)
	EProtocolResult数量不合法 = EProtocolResult(110)
	EProtocolResult数据类型错误 = EProtocolResult(111)
	EProtocolResult等级不足 = EProtocolResult(112)
	EProtocolResult体力不足 = EProtocolResult(113)
	EProtocolResult元宝不足 = EProtocolResult(114)
	EProtocolResult金币不足 = EProtocolResult(115)
	EProtocolResult银两不足 = EProtocolResult(116)
	EProtocolResult粮草不足 = EProtocolResult(117)
	EProtocolResult木材不足 = EProtocolResult(118)
	EProtocolResult铁矿不足 = EProtocolResult(119)
	EProtocolResult材料不足 = EProtocolResult(121)
	EProtocolResult道具不足 = EProtocolResult(122)
	EProtocolResult个人贡献不足 = EProtocolResult(123)
	EProtocolResult活跃度状态不足 = EProtocolResult(124)
	EProtocolResult合成材料不足 = EProtocolResult(125)
	EProtocolResult挑战次数不足 = EProtocolResult(126)
	EProtocolResult势力资金不足 = EProtocolResult(127)
	EProtocolResult武神积分不足 = EProtocolResult(128)
	EProtocolResult出征令不足 = EProtocolResult(129)
	EProtocolResult制作材料不足 = EProtocolResult(130)
	EProtocolResult声望不足 = EProtocolResult(131)
	EProtocolResult体力已满 = EProtocolResult(200)
	EProtocolResult出征令已满 = EProtocolResult(201)
	EProtocolResult仓库粮食已满 = EProtocolResult(202)
	EProtocolResult仓库木头已满 = EProtocolResult(203)
	EProtocolResult仓库铁矿已满 = EProtocolResult(204)
	EProtocolResult拥有装备数量已满 = EProtocolResult(205)
	EProtocolResult拥有武将数量已满 = EProtocolResult(206)
	EProtocolResult俸禄已领取 = EProtocolResult(208)
	EProtocolResult不可卖店 = EProtocolResult(210)
	EProtocolResult不可交易 = EProtocolResult(211)
	EProtocolResult不可使用 = EProtocolResult(212)
	EProtocolResult不可批量使用 = EProtocolResult(213)
	EProtocolResult职位不符 = EProtocolResult(214)
	EProtocolResultCD未冷却 = EProtocolResult(215)
	EProtocolResultCD已冷却 = EProtocolResult(216)
	EProtocolResult使用要求加入势力 = EProtocolResult(217)
	EProtocolResult使用要求势力拥有城池 = EProtocolResult(218)
	EProtocolResult验证错误战斗识别码 = EProtocolResult(220)
	EProtocolResult验证错误战斗结果 = EProtocolResult(221)
	EProtocolResult关卡尚未开启 = EProtocolResult(223)
	EProtocolResult关卡次数不足 = EProtocolResult(224)
	EProtocolResult通关三星以后才能扫荡 = EProtocolResult(225)
	EProtocolResult已通过此关卡 = EProtocolResult(226)
	EProtocolResult尚未通过此关卡 = EProtocolResult(227)
	EProtocolResult事件状态不匹配 = EProtocolResult(228)
	EProtocolResult军务积分不足 = EProtocolResult(229)
	EProtocolResult重置材料不足 = EProtocolResult(230)
	EProtocolResult不需要重置次数 = EProtocolResult(231)
	EProtocolResult没有这封邮件 = EProtocolResult(234)
	EProtocolResult没有附件 = EProtocolResult(235)
	EProtocolResult附件已领取过 = EProtocolResult(236)
	EProtocolResult错误的邮件类型 = EProtocolResult(237)
	EProtocolResult只有刺史以上职位才能发送郡邮件 = EProtocolResult(238)
	EProtocolResult只有知府以上职位才能发送府邮件 = EProtocolResult(239)
	EProtocolResult错误的郡对象 = EProtocolResult(240)
	EProtocolResult错误的府对象 = EProtocolResult(241)
	EProtocolResult不能给自己发邮件 = EProtocolResult(242)
	EProtocolResult聊天发送太快 = EProtocolResult(244)
	EProtocolResult聊天频道错误 = EProtocolResult(245)
	EProtocolResult商城ID错误 = EProtocolResult(247)
	EProtocolResult快捷购买ID错误 = EProtocolResult(248)
	EProtocolResult已经卖完 = EProtocolResult(249)
	EProtocolResult建筑升级队列已满 = EProtocolResult(251)
	EProtocolResult建筑升级已满级 = EProtocolResult(252)
	EProtocolResult建筑升级材料不足 = EProtocolResult(253)
	EProtocolResult建筑不在建造中 = EProtocolResult(254)
	EProtocolResult封地建筑需求玩家等级不足 = EProtocolResult(255)
	EProtocolResult府衙等级不足 = EProtocolResult(256)
	EProtocolResult计策ID错误 = EProtocolResult(258)
	EProtocolResult计策学习中 = EProtocolResult(259)
	EProtocolResult计策不在学习中 = EProtocolResult(260)
	EProtocolResult你已经拥有当前武将栏位数量 = EProtocolResult(261)
	EProtocolResult你尚未购买前级武将栏位数量 = EProtocolResult(262)
	EProtocolResult正在募兵中 = EProtocolResult(264)
	EProtocolResult不在募兵中 = EProtocolResult(265)
	EProtocolResult募兵已经完成 = EProtocolResult(266)
	EProtocolResult募兵数量过少 = EProtocolResult(267)
	EProtocolResult募兵数量过多 = EProtocolResult(268)
	EProtocolResult错误的武将ID = EProtocolResult(270)
	EProtocolResult武将锁定中 = EProtocolResult(271)
	EProtocolResult武将上阵中 = EProtocolResult(272)
	EProtocolResult武将募兵中 = EProtocolResult(273)
	EProtocolResult武将出征中 = EProtocolResult(274)
	EProtocolResult武将进行军务中 = EProtocolResult(275)
	EProtocolResult兵力不足 = EProtocolResult(276)
	EProtocolResult武将身上有装备 = EProtocolResult(277)
	EProtocolResult武将昵称过短 = EProtocolResult(278)
	EProtocolResult武将昵称过长 = EProtocolResult(279)
	EProtocolResult上阵武将过多 = EProtocolResult(280)
	EProtocolResult武将经验已满 = EProtocolResult(281)
	EProtocolResult武将攻击已满 = EProtocolResult(282)
	EProtocolResult武将防御已满 = EProtocolResult(283)
	EProtocolResult武将攻城已满 = EProtocolResult(284)
	EProtocolResult武将谋略已满 = EProtocolResult(285)
	EProtocolResult合成武将源不足 = EProtocolResult(286)
	EProtocolResult武将技能学习失败 = EProtocolResult(287)
	EProtocolResult相同精英级别才能合成 = EProtocolResult(288)
	EProtocolResult武将兑换活动已过期 = EProtocolResult(289)
	EProtocolResult兑换材料不足 = EProtocolResult(290)
	EProtocolResult没有可募兵的武将 = EProtocolResult(291)
	EProtocolResult武将数量已达到最大值 = EProtocolResult(292)
	EProtocolResult神将无法合成 = EProtocolResult(293)
	EProtocolResult武将资质已满 = EProtocolResult(294)
	EProtocolResult武将无法进化 = EProtocolResult(295)
	EProtocolResult武将进阶需要更高星级 = EProtocolResult(296)
	EProtocolResult星级已满 = EProtocolResult(297)
	EProtocolResult材料武将ID错误 = EProtocolResult(298)
	EProtocolResult武将星级错误 = EProtocolResult(299)
	EProtocolResult武将等级达到当前星级的等级上限 = EProtocolResult(300)
	EProtocolResult武将正在驻守资源点 = EProtocolResult(301)
	EProtocolResult武将重复布阵 = EProtocolResult(302)
	EProtocolResult布阵位置错误 = EProtocolResult(303)
	EProtocolResult布阵类型错误 = EProtocolResult(304)
	EProtocolResult前锋阵容超过上限 = EProtocolResult(305)
	EProtocolResult援军阵容超过上限 = EProtocolResult(306)
	EProtocolResult阵容编号错误 = EProtocolResult(307)
	EProtocolResult材料武将不能上阵 = EProtocolResult(308)
	EProtocolResult武将配置ID未找到 = EProtocolResult(309)
	EProtocolResult武将征讨匪寇中 = EProtocolResult(310)
	EProtocolResult任务尚未完成 = EProtocolResult(312)
	EProtocolResult任务奖励已领取 = EProtocolResult(313)
	EProtocolResult每日任务尚未完成 = EProtocolResult(315)
	EProtocolResult每日任务奖励已领取 = EProtocolResult(316)
	EProtocolResult每日任务活跃度奖励已领完 = EProtocolResult(317)
	EProtocolResult错误的排行榜类型 = EProtocolResult(319)
	EProtocolResult错误的交易类型 = EProtocolResult(321)
	EProtocolResult错误的交易方式 = EProtocolResult(322)
	EProtocolResult错误的单号 = EProtocolResult(323)
	EProtocolResult挂单数量太大 = EProtocolResult(324)
	EProtocolResult挂单数量太小 = EProtocolResult(325)
	EProtocolResult挂单数量必须为_0_的倍数 = EProtocolResult(326)
	EProtocolResult单价不能低于_0_ = EProtocolResult(327)
	EProtocolResult单价不能高于_0_ = EProtocolResult(328)
	EProtocolResult交易数量太小 = EProtocolResult(329)
	EProtocolResult交易数量超过单子数量 = EProtocolResult(330)
	EProtocolResult交易数量必须为_0_的倍数 = EProtocolResult(331)
	EProtocolResult只能撤销自己的单子 = EProtocolResult(332)
	EProtocolResult不能买卖自己的交易单 = EProtocolResult(333)
	EProtocolResult交易单子太多 = EProtocolResult(334)
	EProtocolResult已经学会此技能 = EProtocolResult(336)
	EProtocolResult错误的技能ID = EProtocolResult(337)
	EProtocolResult技能槽位未解锁 = EProtocolResult(338)
	EProtocolResult技能已装备了 = EProtocolResult(339)
	EProtocolResult技能升级已满级 = EProtocolResult(340)
	EProtocolResult技能装备类型错误 = EProtocolResult(341)
	EProtocolResult错误的装备ID = EProtocolResult(343)
	EProtocolResult主角只能装备主角类装备 = EProtocolResult(344)
	EProtocolResult武将只能装备武将类装备 = EProtocolResult(345)
	EProtocolResult这个位置没有装备 = EProtocolResult(346)
	EProtocolResult只有特定职业的武将才能装备 = EProtocolResult(347)
	EProtocolResult只有特定的武将才能装备 = EProtocolResult(348)
	EProtocolResult交易对象错误 = EProtocolResult(350)
	EProtocolResult错误的交易单号 = EProtocolResult(351)
	EProtocolResult交易单子已经交易 = EProtocolResult(352)
	EProtocolResult不是你出售的物品 = EProtocolResult(353)
	EProtocolResult不能买入自己出售的物品 = EProtocolResult(354)
	EProtocolResult交易上架数目太大 = EProtocolResult(355)
	EProtocolResult出售价格太低 = EProtocolResult(356)
	EProtocolResult交易所需服务费不足 = EProtocolResult(357)
	EProtocolResult交易买入所需元宝不足 = EProtocolResult(358)
	EProtocolResult交易买入所需金币不足 = EProtocolResult(359)
	EProtocolResult出售单子太多 = EProtocolResult(360)
	EProtocolResult武将有佩戴装备不能出售 = EProtocolResult(361)
	EProtocolResult装备名称过短 = EProtocolResult(363)
	EProtocolResult装备名称过长 = EProtocolResult(364)
	EProtocolResult购买次数上限 = EProtocolResult(366)
	EProtocolResult强化上限 = EProtocolResult(367)
	EProtocolResult赛季结束 = EProtocolResult(369)
	EProtocolResult不可升级 = EProtocolResult(371)
	EProtocolResult解锁条件不足 = EProtocolResult(372)
	EProtocolResult宝库活动未开启 = EProtocolResult(374)
	EProtocolResult未参与攻打宝库活动 = EProtocolResult(375)
	EProtocolResult您所在的势力还未报名参加活动 = EProtocolResult(376)
	EProtocolResult玩家报名无法找到战区ID = EProtocolResult(377)
	EProtocolResult玩家身份不满足 = EProtocolResult(378)
	EProtocolResult你已经报过名了 = EProtocolResult(379)
	EProtocolResult战斗验证不匹配 = EProtocolResult(380)
	EProtocolResult战斗生命值错误 = EProtocolResult(381)
	EProtocolResult没有到战区开启时间 = EProtocolResult(382)
	EProtocolResult没有到战区报名时间 = EProtocolResult(383)
	EProtocolResult据点已经被攻破 = EProtocolResult(384)
	EProtocolResult战区已经关闭 = EProtocolResult(385)
	EProtocolResult据点没有解锁 = EProtocolResult(386)
	EProtocolResult战区排名前三的势力才能挑战 = EProtocolResult(387)
	EProtocolResult不在报名时间内 = EProtocolResult(388)
	EProtocolResult剿匪活动已关闭 = EProtocolResult(389)
	EProtocolResult武神令牌不足 = EProtocolResult(391)
	EProtocolResult武神令牌已满 = EProtocolResult(392)
	EProtocolResult古塔未解锁 = EProtocolResult(393)
	EProtocolResult古塔已通过 = EProtocolResult(394)
	EProtocolResult古塔未通过 = EProtocolResult(395)
	EProtocolResult古塔已领取 = EProtocolResult(396)
	EProtocolResult活动奖励条件未达成 = EProtocolResult(398)
	EProtocolResult活动奖励已领取 = EProtocolResult(399)
	EProtocolResult活动奖励已兑换次数已完 = EProtocolResult(400)
	EProtocolResult活动奖励已兑换道具不足 = EProtocolResult(401)
	EProtocolResult您已经领取了该奖励 = EProtocolResult(403)
	EProtocolResult您没有可以领取的奖励 = EProtocolResult(404)
	EProtocolResult该奖励不可领取 = EProtocolResult(405)
	EProtocolResult兑换码不存在 = EProtocolResult(407)
	EProtocolResult兑换码已过期 = EProtocolResult(408)
	EProtocolResult兑换码已经被使用过了 = EProtocolResult(409)
	EProtocolResult兑换码同类型已达到使用个数上限 = EProtocolResult(410)
	EProtocolResult武将被俘中 = EProtocolResult(412)
	EProtocolResult您的部队已经成为雇佣兵暂时无法进行该操作 = EProtocolResult(414)
	EProtocolResult错误的雇佣号 = EProtocolResult(415)
	EProtocolResult不能雇佣自己 = EProtocolResult(416)
	EProtocolResult玩家不在队列中 = EProtocolResult(418)
	EProtocolResult装备已被分解 = EProtocolResult(419)
	EProtocolResult武将已被流放 = EProtocolResult(420)
	EProtocolResult七日登录奖励不可领取 = EProtocolResult(422)
	EProtocolResult七日登录奖励已领取 = EProtocolResult(423)
	EProtocolResult红包已失效 = EProtocolResult(425)
	EProtocolResult已经抢过该红包 = EProtocolResult(426)
	EProtocolResult该红包已抢完 = EProtocolResult(427)
	EProtocolResult今日发红包达到上限 = EProtocolResult(428)
	EProtocolResult今日领红包达到上限 = EProtocolResult(429)
	EProtocolResult活动未开启 = EProtocolResult(431)
	EProtocolResult活动已结束 = EProtocolResult(432)
	EProtocolResult未达到活动开启等级 = EProtocolResult(433)
	EProtocolResult奖励ID未找到 = EProtocolResult(435)
	EProtocolResult幸运值不够 = EProtocolResult(436)
	EProtocolResult开启次数不足 = EProtocolResult(438)
	EProtocolResult今天已签到 = EProtocolResult(440)
	EProtocolResult今天未签到 = EProtocolResult(441)
	EProtocolResult已经没有补签次数 = EProtocolResult(442)
	EProtocolResult刷新次数达到上限 = EProtocolResult(444)
	EProtocolResult未知的货币类型 = EProtocolResult(445)
	EProtocolResult武将强化达到上限 = EProtocolResult(447)
	EProtocolResult武将等级不足 = EProtocolResult(448)
	EProtocolResult不需要合成 = EProtocolResult(450)
	EProtocolResult条件未达到 = EProtocolResult(452)
	EProtocolResult奖励已领取 = EProtocolResult(453)
	EProtocolResult挑战已经结束 = EProtocolResult(455)
	EProtocolResult购买数量已达上限 = EProtocolResult(456)
	EProtocolResult体力已领取 = EProtocolResult(458)
	EProtocolResult未到达领取时间 = EProtocolResult(459)
	EProtocolResult领取时间已过 = EProtocolResult(460)
	EProtocolResult即时对战 = EProtocolResult(462)
	EProtocolResult尚未加入对战 = EProtocolResult(463)
	EProtocolResult势力 = EProtocolResult(465)
	EProtocolResult你已加入势力了 = EProtocolResult(466)
	EProtocolResult你尚未加入势力 = EProtocolResult(467)
	EProtocolResult势力诸侯不能脱离势力 = EProtocolResult(468)
	EProtocolResult对方不是势力成员 = EProtocolResult(469)
	EProtocolResult势力人数已满 = EProtocolResult(470)
	EProtocolResult势力加入申请通过 = EProtocolResult(471)
	EProtocolResult只有诸侯才有权限 = EProtocolResult(472)
	EProtocolResult只有诸侯或太守才有权限 = EProtocolResult(473)
	EProtocolResult只有诸侯和太守才能同意申请 = EProtocolResult(474)
	EProtocolResult对方不在申请列表 = EProtocolResult(475)
	EProtocolResult势力不存在 = EProtocolResult(476)
	EProtocolResult您刚退出势力不久不能加入新势力 = EProtocolResult(477)
	EProtocolResult势力捐献ID错误 = EProtocolResult(478)
	EProtocolResult对象势力已经是同盟了 = EProtocolResult(479)
	EProtocolResult对象势力不是同盟 = EProtocolResult(480)
	EProtocolResult你的势力没有占领这个城池 = EProtocolResult(481)
	EProtocolResult对方已经是这个城的太守了 = EProtocolResult(482)
	EProtocolResult你已经是这个城的太守了 = EProtocolResult(483)
	EProtocolResult您不能逐出自己 = EProtocolResult(484)
	EProtocolResult势力捐献次数已满 = EProtocolResult(485)
	EProtocolResult势力收入不足 = EProtocolResult(486)
	EProtocolResult圣女所属玩家ID未找到 = EProtocolResult(488)
	EProtocolResult对方没有圣女资格 = EProtocolResult(489)
	EProtocolResult势力没有圣女 = EProtocolResult(490)
	EProtocolResult圣女被俘之中 = EProtocolResult(491)
	EProtocolResult圣女捐献ID错误 = EProtocolResult(492)
	EProtocolResult圣女今日捐献次数已满 = EProtocolResult(493)
	EProtocolResult圣女已达到最高等级 = EProtocolResult(494)
	EProtocolResult圣女已经被释放 = EProtocolResult(495)
	EProtocolResult圣女赎回ID错误 = EProtocolResult(496)
	EProtocolResult圣女今日赎回次数已满 = EProtocolResult(497)
	EProtocolResult圣女已经驻守该城 = EProtocolResult(498)
	EProtocolResult圣女卫队未完全复活 = EProtocolResult(499)
	EProtocolResult城池 = EProtocolResult(501)
	EProtocolResult城池ID错误 = EProtocolResult(502)
	EProtocolResult守备营ID错误 = EProtocolResult(503)
	EProtocolResult守备部队ID错误 = EProtocolResult(504)
	EProtocolResult城池建筑升级条件不足 = EProtocolResult(506)
	EProtocolResult城墙不需要修复 = EProtocolResult(507)
	EProtocolResult城墙燃烧中无法修复 = EProtocolResult(508)
	EProtocolResult器械建造过多 = EProtocolResult(509)
	EProtocolResult城池战略 = EProtocolResult(511)
	EProtocolResult只能防守己方城池 = EProtocolResult(512)
	EProtocolResult城墙已经被攻破 = EProtocolResult(513)
	EProtocolResult只能进攻相邻的敌方城池 = EProtocolResult(514)
	EProtocolResult敌方城池在攻击保护期内 = EProtocolResult(515)
	EProtocolResult尚未攻破任意城墙无法攻击内城 = EProtocolResult(516)
	EProtocolResult城池战斗集结次数不足 = EProtocolResult(517)
	EProtocolResult不能进攻郡城 = EProtocolResult(519)
	EProtocolResult不能防守郡城 = EProtocolResult(520)
	EProtocolResult此城池不是郡城 = EProtocolResult(522)
	EProtocolResult郡城攻打尚未开放 = EProtocolResult(523)
	EProtocolResult只能匹配战斗郡城 = EProtocolResult(524)
	EProtocolResult尚未参加郡城战斗 = EProtocolResult(525)
	EProtocolResult已经申请过好友 = EProtocolResult(527)
	EProtocolResult对方已经是好友 = EProtocolResult(528)
	EProtocolResult好友数量达到上限 = EProtocolResult(529)
	EProtocolResult今日体力领取达到上限 = EProtocolResult(530)
	EProtocolResult已领取过对方赠送的体力 = EProtocolResult(531)
	EProtocolResult州ID错误 = EProtocolResult(533)
	EProtocolResult资源点ID错误 = EProtocolResult(534)
	EProtocolResult资源类型错误 = EProtocolResult(535)
	EProtocolResult不能挑战自己的资源点 = EProtocolResult(536)
	EProtocolResult上阵武将已经在其他资源采集队伍中 = EProtocolResult(537)
	EProtocolResult您的进攻部队已达到上限 = EProtocolResult(538)
	EProtocolResult无法进入不属于您的势力范围 = EProtocolResult(539)
	EProtocolResult上阵武将已经在其他征讨队伍中 = EProtocolResult(540)
	EProtocolResult匪寇已经死亡 = EProtocolResult(542)
	EProtocolResult征讨匪寇挑战次数不足 = EProtocolResult(543)
	EProtocolResult当前匪寇已经在征讨 = EProtocolResult(544)
	EProtocolResult征讨队伍人数不足 = EProtocolResult(545)
	EProtocolResult您的征讨部队已达到上限 = EProtocolResult(546)
	EProtocolResult征讨匪寇不可刷新 = EProtocolResult(547)
	EProtocolResult购买金额不足 = EProtocolResult(548)
	EProtocolResult演武厅日胜场宝箱已领取 = EProtocolResult(551)
	EProtocolResult演武厅日胜场不足 = EProtocolResult(552)
	EProtocolResult演武厅天梯未开启 = EProtocolResult(553)
	EProtocolResult未激活月卡 = EProtocolResult(555)
	EProtocolResult月卡已失效 = EProtocolResult(556)
	EProtocolResult流亡军功能尚未开启 = EProtocolResult(559)
	EProtocolResult武将流亡军出征中 = EProtocolResult(560)
	EProtocolResult流亡军出征队伍达到上限 = EProtocolResult(561)
	EProtocolResult上阵武将已经在其他流亡军队伍中 = EProtocolResult(562)
	EProtocolResult流亡军防守兵力不足 = EProtocolResult(563)
	EProtocolResult流亡军防守兵力超过上限 = EProtocolResult(564)
	EProtocolResult流亡军正在进攻中 = EProtocolResult(565)
	EProtocolResult流亡军进攻尚未编组队伍 = EProtocolResult(566)
	EProtocolResult流亡军迁移目标已经被占领 = EProtocolResult(567)
	EProtocolResult流亡军出征中不能迁移 = EProtocolResult(568)
	EProtocolResult流亡军迁移道具不足 = EProtocolResult(569)
	EProtocolResult流亡军进攻目标为空 = EProtocolResult(570)
	EProtocolResult流亡军不能进攻自己 = EProtocolResult(571)
	EProtocolResult流亡军不能进攻已方 = EProtocolResult(572)
	EProtocolResult流亡军侦查目标为空 = EProtocolResult(573)
	EProtocolResult流亡军不能侦查自己 = EProtocolResult(574)
	EProtocolResult流亡军不能侦查已方 = EProtocolResult(575)
	EProtocolResult势力弹劾已发起 = EProtocolResult(584)
	EProtocolResult不能发起势力弹劾 = EProtocolResult(585)
	EProtocolResult没有发起势力弹劾 = EProtocolResult(586)
	EProtocolResult你已参与势力弹劾 = EProtocolResult(587)
	EProtocolResult势力豪礼宝箱领取经验不足 = EProtocolResult(590)
)

